tartarus
Premise
The player is a “shade” or a projection of the titan Cronos from Greek mythology.
The shade is currently located in Tartarus where Cronos is also imprisoned.
The goal of the shade is to fight through Tartarus using Cronos’ time control abilities.
Other gods and creatures from Greek mythology will fight to stop the shade from escaping.
Currently only showcases the player's movement, main attack, and time slow ability.
C - main attack
Q - time slow - click once to set a destination node, then another to set a projectile trajectory. repeat two more times to activate ability.
Credits
Programming - Neronzz/Richard
Art Sprites/Music - Albert
Other assets used:
Geometric shapes - ZayJayPlays
https://github.com/ZayJayPlays/Godot-Placeholder-Sprites
Sound effects - Pheonix 1291
https://phoenix1291.itch.io/sound-effects-pack-2
Clock ticking sound effect - DragonStudio
| Status | Released |
| Platforms | HTML5 |
| Author | Neronzz |
| Made with | Godot |
| Content | No generative AI was used |

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